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Core

Contains many useful types and enumerations.

Enums

AsyncMode

  • Wait value = 0
  • Continue value = 1

Bearing

  • North value = 0
  • East value = 1
  • South value = 2
  • West value = 3

ObstacleType

  • Empty value = 0
  • Unknown value = 1
  • Wall value = 2
  • Player value = 3
  • Cliff value = 4
  • Crate value = 5
  • Robot value = 6
  • Trigger value = 7
  • Decor value = 8
  • Ball value = 9
  • NPC value = 10
  • Crystal value = 11
  • Gem value = 12

ForceMode

  • Force value = 0
  • Impulse value = 1
  • VelocityChange value = 2
  • Acceleration value = 5