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Vehicle

Contains functions for controlling the Vehicle Entity.

Properties

maxSpeed

Gets/sets the current maximum normal speed.

maxSpeedBoosting

Gets/sets the current maximum speed during boosting.

reverseSpeed

Gets/sets the current maximum reverse speed.

acceleration

Gets/sets the current acceleration speed.

deceleration

Gets/sets the current deacceleration speed.

maxSteerStrength

Gets/sets the current maximum steer strength. Bigger values will make the vehicle turn sharper.

steerAcceleration

Gets/sets the current maximum steer acceleration. This defines how fast the vehicle can steer.

steerDeceleration

Gets/sets how fast the vehicle can stop steering when user is not pressing any buttons. Can be used to simulate inertia.

speedToDrift

Gets/sets the minimum speed that the vehicle must be going to start drifting.

driftDuration

Gets/sets the maximum duration of a drift (in seconds).

boostDuration

Gets/sets the maximum duration of a drift (in seconds).

boostCooldown

Gets/sets the cooldown time between boosts (in seconds).

Functions

boost(duration)

Applies a boost to the vehicle.

Parameters

  • duration The duration of the boost (in seconds).