Skip to main content

Vehicle

Contains functions for controlling the Vehicle Entity.

Properties​

maxSpeed​

Gets/sets the current maximum normal speed.

maxSpeedBoosting​

Gets/sets the current maximum speed during boosting.

reverseSpeed​

Gets/sets the current maximum reverse speed.

acceleration​

Gets/sets the current acceleration speed.

deceleration​

Gets/sets the current deacceleration speed.

maxSteerStrength​

Gets/sets the current maximum steer strength. Bigger values will make the vehicle turn sharper.

steerAcceleration​

Gets/sets the current maximum steer acceleration. This defines how fast the vehicle can steer.

steerDeceleration​

Gets/sets how fast the vehicle can stop steering when user is not pressing any buttons. Can be used to simulate inertia.

speedToDrift​

Gets/sets the minimum speed that the vehicle must be going to start drifting.

driftDuration​

Gets/sets the maximum duration of a drift (in seconds).

boostDuration​

Gets/sets the maximum duration of a drift (in seconds).

boostCooldown​

Gets/sets the cooldown time between boosts (in seconds).

Functions​

boost(duration)​

Applies a boost to the vehicle.

Parameters​

  • duration — The duration of the boost (in seconds).