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Action

Contains functions for common actions an Entity can perform.

info

This module can only be used in Entity scripts.

Functions

turnOn()

Switches the Entity to the 'on' state.

Example

Permanently activate floor spikes after 2 seconds.

function onStart()
Action.turnOff()
Task.wait(2)
Action.turnOn()
end

turnOff()

Switches the Entity to the 'off' state.

Example

Turn on and off floor spikes every 1 second.

function onStart()
Action.turnOff()
while true do
Task.wait(1)
Action.turnOn()
Task.wait(1)
Action.turnOff()
end
end

reset()

Resets the state of the Entity.

Example

Turn off the entity and reset its state after 1 second.

function onStart()
Action.turnOff()
Task.wait(1)
Action.reset()
end