Guide
Contains functions for interacting with the interactive Guide system.
info
This module can only be used in Entity scripts.
Properties
isCodeEditorOpen
Returns true if the Lua Editor is open. This property is read-only.
Functions
hack(entity, moduleFilter, player)
Opens the Lua Editor to edit the script assigned to the specified Entity.
Parameters
- entity — The Entity to hack.
- moduleFilter — An optional list of modules the entity is permitted to use. If not specified, the entity will be able to use all modules.
- player — Either the Player or client ID of the player to show the runtime Lua editor.
resetHack(entity)
Resets the Lua Editor to the original script assigned to the specified Entity.
Parameters
- entity — The Entity to reset.
hasModifiedScript(entity)
Returns true if the target entity's script has changed. Only returns true in Solo worlds.
Parameters
- entity — Target Entity.