WorldImage
Accessor to modify World Image from Lua scripts.
info
This module can only be used in Entity scripts.
Properties
imageId
Asset ID of the current image. This property is read-only.
imageColor
Color of the current image. This property is read-only.
Functions
setImageId(id)
Load an image asset and apply it to the Entity.
info
This method can only be used in Entity scripts.
Parameters
- id — Id of the target asset.
setImageColor(color)
Sets the color of the image.
info
This method can only be used in Entity scripts.
Parameters
- color — Target color.
setVisibility(id, visible)
Changes image visibility for a target Player.
info
This method can only be used in Entity scripts.
Parameters
- id — Client ID of the target Player or Players.All.
- visible — If the image should be visible to the target.