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WorldImage

Accessor to modify World Image from Lua scripts.

info

This module can only be used in Entity scripts.

Properties

imageId

Asset ID of the current image. This property is read-only.

imageColor

Color of the current image. This property is read-only.

Functions

setImageId(id)

Load an image asset and apply it to the Entity.

info

This method can only be used in Entity scripts.

Parameters

  • id Id of the target asset.

setImageColor(color)

Sets the color of the image.

info

This method can only be used in Entity scripts.

Parameters

  • color Target color.

setVisibility(id, visible)

Changes image visibility for a target Player.

info

This method can only be used in Entity scripts.

Parameters

  • id Client ID of the target Player or Players.All.
  • visible If the image should be visible to the target.